Flutter Mobile App Development
MotiGraph
Track

Flutter Mobile App Development

A five-level, project-based track from programming and Dart foundations to a deployed, tested, production Flutter app.

46 Courses
148 Lessons
371 Hours
16 Weeks
Beginner Level
  • Dart
  • Flutter
  • Firebase
  • REST APIs
  • State Management
  • Clean Architecture
  • Testing
  • Deployment
About This Track

What You Are Signing Up For

Flutter builds mobile and cross-platform apps from a single Dart code base, with the interface assembled from widgets. This track treats it as a full development journey rather than a widget catalogue. You start before Flutter, learning to think like a programmer with Dart, then build interfaces, then connect them to real backends with REST APIs and Firebase, then engineer them properly with state management, clean architecture and testing, and finally ship them to the Play Store and App Store. Every level ends in a project, and the diploma ends with a ride-hailing capstone with both a customer and a driver app.

  • Project-based from day one: five projects plus a ride-hailing graduation capstone.
  • The full path: Dart and OOP, Flutter UI, APIs and Firebase, state management, clean architecture, testing and deployment.
  • Ends where real work ends: signed Android and iOS release builds on the stores, not a demo screen.

What You Will Be Able to Do

  • Think like a programmer and write solid, object-oriented Dart.
  • Build professional, responsive, animated Flutter interfaces.
  • Connect apps to REST APIs and Firebase with real authentication.
  • Manage state and structure apps with clean architecture and SOLID.
  • Test, optimise and deploy signed apps to the Play Store and App Store.
  • Graduate with a five-app portfolio and a full ride-hailing project.

Requirements

  • Basic computer, file and internet skills.
  • No prior programming or Flutter experience needed; the track starts from zero.

Who It Is For

  • Complete beginners who want to enter mobile development.
  • Computer science and IT students turning theory into a practical skill.
  • Web developers (JavaScript, React, PHP, Laravel, Node) moving into mobile.
  • Idea owners who want to turn a delivery, booking or e-commerce idea into a real app.
  • Developers who know basic Flutter and want architecture, state management and production skills.
Skills

What You Will Learn

Language and Logic

  • Programming fundamentals
  • Dart
  • Control flow and functions
  • Collections
  • Object-oriented programming
  • Async, futures and streams

Flutter UI

  • Widgets and layout
  • User interaction and forms
  • Navigation
  • Theming, RTL and responsive design
  • Animation

Backend and Data

  • REST APIs
  • JSON and models
  • Authentication
  • Firebase
  • Local storage
  • Maps and payments

Engineering

  • State management (Provider, Bloc, Cubit)
  • Clean architecture
  • SOLID and design patterns
  • Performance
  • Testing

Production

  • Git and GitHub
  • CI/CD
  • Android and iOS deployment
  • Security basics
  • AI-assisted development
Hands On

What You Will Build

Every project below is yours to keep and to show. By the end you have a portfolio, not a certificate alone.

Personal Finance Manager

  • A console app for income, expenses, categories, transactions and monthly reports, proving your Dart and OOP before Flutter.

E-Commerce Mobile App

  • A full shopping UI: onboarding, auth, home, categories, products, search, favourites, cart, checkout and orders.

Food Delivery App

  • Auth, restaurants, products, cart, orders, location and notifications on Firebase.

Streaming Platform

  • Auth, categories, search, details, watchlist, pagination, state management, caching and tests.

Ride-Hailing App (Graduation)

  • A capstone with a customer app and a driver app: maps, ride requests, matching, tracking, fares, payment and release builds.
The Roadmap

Your Path Through This Track

Flutter Mobile App Development roadmap
The Route

Course by Course

46 modules · 148 lessons. Open any module to see what is inside it.

  1. 01 Level 01 — Programming and Dart Programming Fundamentals Beginner 5 lessons 8 hours

    Before any language, how software actually works and how to think like a programmer: source code, compilers and runtime, variables and data, algorithms and logic, and breaking a problem down with pseudocode and flowcharts before you write a line.

    • Programming
    • Logic
    • Problem Solving
    • What is programming and how software works
    • Source code, compiler and runtime
    • Variables, data and algorithms
    • Problem solving: pseudocode and flowcharts
    • Logical thinking and debugging
    Open course
  2. 02 Level 01 — Programming and Dart Dart Fundamentals Beginner 4 lessons 8 hours

    The language Flutter is built on. Setting up the Dart SDK and DartPad, project structure and running programs, then variables and constants, the core data types (String, int, double, bool, dynamic, var, final, const) and every operator group includin

    • Dart
    • Variables
    • Operators
    • Dart SDK, DartPad and project structure
    • Variables, constants and data types
    • var, final and const
    • Operators and null-aware operators
    Open course
  3. 03 Level 01 — Programming and Dart Control Flow Beginner 4 lessons 6 hours

    Controlling the logic of a program: if, else, else if and switch, the for, while and do-while loops, break and continue, and nested conditions, applied to small practical exercises like login validation, an age calculator, a grade calculator and a si

    • Control Flow
    • Conditions
    • Loops
    • if, else, else if and switch
    • for, while and do-while loops
    • break, continue and nested conditions
    • Exercises: validation, calculators, billing
    Open course
  4. 04 Level 01 — Programming and Dart Functions Beginner 3 lessons 6 hours

    Structuring code into reusable functions: parameters (required, optional and named), return values, arrow functions, anonymous functions and callback functions, which you will meet everywhere in Flutter.

    • Functions
    • Parameters
    • Callbacks
    • Functions, parameters and return values
    • Optional and named parameters
    • Arrow, anonymous and callback functions
    Open course
  5. 05 Level 01 — Programming and Dart Collections Beginner 3 lessons 6 hours

    Holding and transforming data: lists (create, add, remove, update, search), maps with key and value access, sets for unique values, and the functional operations that make Dart expressive: map, where, reduce, fold and forEach.

    • Collections
    • Lists
    • Maps
    • Sets
    • Lists: create, add, remove, search
    • Maps and sets
    • Functional operations: map, where, reduce, fold
    Open course
  6. 06 Level 01 — Programming and Dart Object-Oriented Programming Beginner 5 lessons 10 hours

    One of the most important parts of the whole diploma. Classes and objects, constructors and named constructors, properties and methods, getters and setters, then the four pillars: encapsulation, inheritance, polymorphism and abstraction, plus interfa

    • OOP
    • Classes
    • Inheritance
    • Classes, objects and constructors
    • Properties, methods, getters and setters
    • Encapsulation and inheritance
    • Polymorphism and abstraction
    • Interfaces and mixins
    Open course
  7. 07 Level 01 — Programming and Dart Advanced Dart Intermediate 4 lessons 10 hours

    The Dart that professional Flutter relies on: null safety, enums, extensions and generics, exception handling with try and catch, and asynchronous programming with futures, async and await, streams and callbacks.

    • Dart
    • Async
    • Streams
    • Null Safety
    • Null safety, enums and extensions
    • Generics and exception handling
    • Futures, async and await
    • Streams and callbacks
    Open course
  8. 08 Level 01 — Programming and Dart Project: Personal Finance Manager Beginner 3 lessons 12 hours

    A console application that proves you understood programming and Dart before touching Flutter: manage income, expenses, categories and transactions, generate monthly reports, and search and filter records, all in clean, object-oriented Dart.

    • Project
    • Dart
    • Console
    • Modelling accounts, categories and transactions
    • Income, expenses and monthly reports
    • Search, filtering and finishing the app
    Open course
  9. 09 Level 02 — Flutter Development Flutter Environment Beginner 3 lessons 5 hours

    Getting a real Flutter workspace running: the Flutter SDK and CLI, VS Code, the Android emulator and iOS simulator, creating a project and understanding its structure, pubspec.yaml, packages, assets and fonts.

    • Flutter
    • SDK
    • Setup
    • Flutter SDK, CLI and VS Code
    • Emulator, simulator and first project
    • Project structure, pubspec, assets and fonts
    Open course
  10. 10 Level 02 — Flutter Development Flutter Fundamentals Beginner 3 lessons 6 hours

    How Flutter actually works: the framework and engine, how Dart drives rendering, and the widget, element and render trees. Flutter follows a reactive UI model where widgets are the basic unit that the interface is assembled from.

    • Flutter
    • Architecture
    • Widgets
    • Flutter framework and engine
    • Widget, element and render trees
    • The reactive UI model
    Open course
  11. 11 Level 02 — Flutter Development Widgets Beginner 4 lessons 8 hours

    The building blocks: core widgets (MaterialApp, Scaffold, AppBar, Text, Icon, Image, Container, SizedBox, Padding, Center), then stateful UI with StatelessWidget and StatefulWidget, State and setState, and the widget lifecycle.

    • Widgets
    • Stateless
    • Stateful
    • Core widgets: MaterialApp, Scaffold, AppBar
    • Text, Image, Container, Padding, Center
    • StatelessWidget vs StatefulWidget
    • State, setState and the widget lifecycle
    Open course
  12. 12 Level 02 — Flutter Development Layout System Beginner 4 lessons 8 hours

    Turning any design into a UI: Row, Column, Stack, Expanded, Flexible, Wrap, Align and Positioned, plus ListView, GridView and SingleChildScrollView. You also learn how Flutter layout really works: constraints go down, sizes go up, the parent sets pos

    • Layout
    • Row
    • Column
    • Constraints
    • Row, Column and Stack
    • Expanded, Flexible, Wrap, Align, Positioned
    • ListView, GridView and scrolling
    • Constraints, size and position
    Open course
  13. 13 Level 02 — Flutter Development User Interaction Beginner 4 lessons 8 hours

    Making screens respond: buttons, TextField, forms and validation, checkboxes, radio buttons, switches and dropdowns, date and time pickers, and dialogs and bottom sheets.

    • Forms
    • Input
    • Validation
    • Buttons, TextField and forms
    • Validation, checkboxes, radios, switches
    • Dropdowns, date and time pickers
    • Dialogs and bottom sheets
    Open course
  14. 14 Level 02 — Flutter Development Navigation Beginner 3 lessons 6 hours

    Moving between screens: the Navigator, routes and named routes, passing arguments and returning data, nested navigation and structuring navigation across a real app.

    • Navigation
    • Routes
    • Navigator, routes and named routes
    • Passing arguments and returning data
    • Nested navigation and structure
    Open course
  15. 15 Level 02 — Flutter Development Professional UI Intermediate 4 lessons 8 hours

    UI that looks and behaves professionally: themes, colors and typography, custom fonts, dark and light mode, reusable widgets and component design, RTL and Arabic localization, and responsive, adaptive layouts.

    • Theming
    • Responsive
    • RTL
    • Dark Mode
    • Themes, colors and typography
    • Custom fonts, dark and light mode
    • Reusable widgets and component design
    • RTL, Arabic localization and responsive design
    Open course
  16. 16 Level 02 — Flutter Development Animation Intermediate 3 lessons 6 hours

    Motion that feels right: AnimatedContainer and AnimatedOpacity, Hero animations, AnimationController with Tween and Curves, page transitions and small, purposeful micro animations.

    • Animation
    • Transitions
    • AnimatedContainer, AnimatedOpacity, Hero
    • AnimationController, Tween and Curves
    • Page transitions and micro animations
    Open course
  17. 17 Level 02 — Flutter Development Project: E-Commerce Mobile App Intermediate 4 lessons 16 hours

    A full shopping UI that exercises everything in this level: splash and onboarding, login and register, home, categories, products and product details, search, favourites, cart, checkout, profile and orders, all responsive and animated.

    • Project
    • E-Commerce
    • UI
    • Splash, onboarding, auth screens
    • Home, categories, products and details
    • Search, favourites, cart and checkout
    • Profile, orders and final polish
    Open course
  18. 18 Level 03 — Backend Integration APIs Intermediate 3 lessons 6 hours

    How apps talk to servers: the client-server model, REST and HTTP, requests and responses, headers, parameters and query parameters, status codes, and the HTTP methods GET, POST, PUT, PATCH and DELETE.

    • APIs
    • REST
    • HTTP
    • Client-server, REST and HTTP
    • Requests, responses, headers, parameters
    • Status codes and HTTP methods
    Open course
  19. 19 Level 03 — Backend Integration JSON and Data Models Intermediate 3 lessons 6 hours

    Turning raw API data into typed objects: JSON objects and arrays, parsing, serialization and deserialization, model classes, and mapping API responses onto them.

    • JSON
    • Models
    • Serialization
    • JSON objects, arrays and parsing
    • Serialization and deserialization
    • Model classes and mapping API data
    Open course
  20. 20 Level 03 — Backend Integration Networking in Flutter Intermediate 3 lessons 7 hours

    Calling APIs the professional way: an HTTP client, an API service layer, request and response handling, and the loading, error and empty states plus a retry mechanism that a real app needs.

    • Networking
    • HTTP Client
    • State
    • HTTP client and API service layer
    • Request and response handling
    • Loading, error, empty states and retry
    Open course
  21. 21 Level 03 — Backend Integration Authentication Intermediate 3 lessons 6 hours

    Real user accounts: register, login and logout, authentication state, tokens and sessions, protected screens and password reset.

    • Auth
    • Token
    • Session
    • Register, login and logout
    • Authentication state, tokens and sessions
    • Protected screens and password reset
    Open course
  22. 22 Level 03 — Backend Integration Firebase Intermediate 5 lessons 12 hours

    A full backend without writing one: Firebase Authentication (email/password and Google) and user sessions, Firestore with collections, documents, queries, CRUD and real-time updates, Firebase Storage for images and files, and Cloud Messaging for push

    • Firebase
    • Firestore
    • FCM
    • Firebase Auth: email/password and Google
    • Firestore: collections, documents, queries, CRUD
    • Real-time updates
    • Firebase Storage for images and files
    • Cloud Messaging and push notifications
    Open course
  23. 23 Level 03 — Backend Integration Local Storage Intermediate 2 lessons 5 hours

    Keeping data on the device: shared preferences for local data, caching, secure storage for sensitive values, and the concepts behind offline support.

    • Local Storage
    • Caching
    • Offline
    • Shared preferences and caching
    • Secure storage and offline concepts
    Open course
  24. 24 Level 03 — Backend Integration Maps and Location Intermediate 3 lessons 6 hours

    Where the user is and what is near: location permissions, GPS and current location, Google Maps with markers and coordinates, distance, and live location tracking.

    • Maps
    • Location
    • GPS
    • Permissions, GPS and current location
    • Google Maps, markers and coordinates
    • Distance and live tracking
    Open course
  25. 25 Level 03 — Backend Integration Payments Intermediate 3 lessons 6 hours

    Taking money safely: the payment flow, checkout, the payment request and response, success and failure handling, and transaction state.

    • Payments
    • Checkout
    • Payment flow and checkout
    • Request, response, success and failure
    • Transaction state
    Open course
  26. 26 Level 03 — Backend Integration Project: News Application Intermediate 2 lessons 10 hours

    A real API-driven app: categories, search, article details and favourites, with proper loading and error handling throughout.

    • Project
    • API
    • News
    • API, categories and search
    • Details, favourites and error handling
    Open course
  27. 27 Level 03 — Backend Integration Project: Food Delivery Application Intermediate 3 lessons 18 hours

    A complete real app on Firebase: authentication, restaurants and products, cart and orders, location, and push notifications, tying together everything in this level.

    • Project
    • Firebase
    • Delivery
    • Auth, restaurants and products
    • Cart, checkout and orders
    • Location, Firebase and notifications
    Open course
  28. 28 Level 04 — Professional Engineering State Management Advanced 5 lessons 10 hours

    First why state management is needed at all, then local, shared and global state and the state lifecycle, then the tools: Provider and ChangeNotifier, and Bloc and Cubit, modelling loading, success, error, empty and initial states.

    • State Management
    • Provider
    • Bloc
    • Cubit
    • Why state management, and its lifecycle
    • Local, shared and global state
    • Provider and ChangeNotifier
    • Bloc and Cubit
    • Modelling loading, success, error, empty
    Open course
  29. 29 Level 04 — Professional Engineering Application Architecture Advanced 3 lessons 7 hours

    Structuring a project so it scales: feature-based architecture, separation of concerns, the UI, data and business-logic layers, and dependency management. Flutter guidance separates UI from data using views, view models, repositories and services, ad

    • Architecture
    • Layers
    • Structure
    • Feature-based structure and separation of concerns
    • UI, data and business-logic layers
    • Views, view models, repositories, services
    Open course
  30. 30 Level 04 — Professional Engineering Clean Architecture Advanced 3 lessons 8 hours

    The presentation, domain and data layers, and what lives in each: entities and models, repositories and data sources, use cases and services, and dependency injection tying them together.

    • Clean Architecture
    • Use Cases
    • DI
    • Presentation, domain and data layers
    • Entities, models, repositories, data sources
    • Use cases, services and dependency injection
    Open course
  31. 31 Level 04 — Professional Engineering SOLID Principles Advanced 3 lessons 6 hours

    The five principles: single responsibility, open/closed, Liskov substitution, interface segregation and dependency inversion. The goal is not memorising acronyms but knowing when to apply each so code is easier to change and test.

    • SOLID
    • Principles
    • Single responsibility and open/closed
    • Liskov, interface segregation, dependency inversion
    • Refactoring toward SOLID
    Open course
  32. 32 Level 04 — Professional Engineering Design Patterns Advanced 3 lessons 7 hours

    Proven solutions to recurring problems: repository, factory, singleton, observer, strategy and adapter, and dependency injection as a pattern you apply deliberately.

    • Design Patterns
    • Repository, factory and singleton
    • Observer, strategy and adapter
    • Dependency injection as a pattern
    Open course
  33. 33 Level 04 — Professional Engineering Advanced APIs Advanced 3 lessons 7 hours

    APIs at production scale: pagination and infinite scroll, search, filtering and sorting, caching and retry, handling network errors, and a repository layer that abstracts the API away from the UI.

    • APIs
    • Pagination
    • Caching
    • Pagination and infinite scroll
    • Search, filtering and sorting
    • Caching, retry and the repository layer
    Open course
  34. 34 Level 04 — Professional Engineering Performance Advanced 3 lessons 6 hours

    Keeping an app smooth: understanding widget rebuilds and const widgets, lazy loading, list and image optimization, memory and network optimization, and profiling to measure rather than guess.

    • Performance
    • Optimization
    • Widget rebuilds and const widgets
    • List, image, memory and network optimization
    • Performance profiling
    Open course
  35. 35 Level 04 — Professional Engineering Testing Advanced 3 lessons 8 hours

    Confidence to change code: unit testing for business logic, widget testing for UI components, and integration testing for the whole app flow, plus mocking, writing testable code, coverage and debugging.

    • Testing
    • Unit
    • Widget
    • Integration
    • Unit testing business logic
    • Widget testing UI components
    • Integration testing and mocking
    Open course
  36. 36 Level 04 — Professional Engineering Project: Streaming Platform Advanced 3 lessons 16 hours

    An engineered app, not just a UI: authentication, home, categories, search, details, favourites and watchlist, backed by an API with pagination, real state management, clean architecture, a local cache and tests.

    • Project
    • Architecture
    • State
    • Auth, home, categories and search
    • Details, favourites, watchlist and pagination
    • Architecture, cache and tests
    Open course
  37. 37 Level 05 — Production and Career Git and GitHub Advanced 3 lessons 5 hours

    Version control every team expects: repositories, commits, branches, merge and the basics of rebase, pull requests, issues and releases, and building a GitHub portfolio.

    • Git
    • GitHub
    • Repositories, commits and branches
    • Merge, rebase basics and pull requests
    • Issues, releases and a GitHub portfolio
    Open course
  38. 38 Level 05 — Production and Career Team Development Advanced 2 lessons 4 hours

    Working with others: a Git workflow, feature branches, code review and pull requests, resolving merge conflicts, team collaboration and documentation.

    • Teamwork
    • Git Workflow
    • Git workflow and feature branches
    • Code review and merge conflicts
    Open course
  39. 39 Level 05 — Production and Career Mobile Security Basics Advanced 2 lessons 5 hours

    Not leaving the door open: secure storage, API and authentication security, environment variables and secrets, Firebase rules, handling sensitive data and basic mobile security practices.

    • Security
    • Secure Storage
    • Secure storage and sensitive data
    • API, auth security, secrets and Firebase rules
    Open course
  40. 40 Level 05 — Production and Career CI/CD Advanced 2 lessons 6 hours

    Automating builds and releases: build automation, development, staging and production builds, environment configuration, automated tests, CI/CD concepts and a release pipeline.

    • CI/CD
    • Automation
    • Build automation and environments
    • Automated tests and the release pipeline
    Open course
  41. 41 Level 05 — Production and Career Android Deployment Advanced 2 lessons 6 hours

    Shipping to Google Play: app ID and versioning, signing and the keystore, the release build, APK and AAB, the Play Console, the store listing and a production release.

    • Android
    • Play Store
    • Deployment
    • App ID, versioning, signing and keystore
    • APK, AAB, Play Console and release
    Open course
  42. 42 Level 05 — Production and Career iOS Deployment Advanced 2 lessons 6 hours

    Shipping to the App Store: bundle identifier, certificates and provisioning, signing, the archive, TestFlight, App Store Connect and a production release.

    • iOS
    • App Store
    • Deployment
    • Bundle ID, certificates and provisioning
    • Archive, TestFlight and App Store Connect
    Open course
  43. 43 Level 05 — Production and Career Advanced Performance Advanced 2 lessons 6 hours

    Squeezing the last of it: startup optimization, rendering, memory and network, image caching, large lists, app size and deeper profiling.

    • Performance
    • Profiling
    • Startup, rendering, memory and network
    • Image caching, large lists and app size
    Open course
  44. 44 Level 05 — Production and Career AI for Flutter Developers Advanced 2 lessons 5 hours

    The goal is not AI writing the code for you, but using it as a development assistant: AI-assisted development, debugging, refactoring, code explanation, documentation and test generation, plus connecting apps to AI APIs.

    • AI
    • Assistant
    • Productivity
    • AI-assisted debugging, refactoring, docs and tests
    • Connecting apps with AI APIs
    Open course
  45. 45 Level 05 — Production and Career Career Preparation Advanced 3 lessons 6 hours

    Turning skill into a job: a Flutter developer CV and project presentation, a strong GitHub and LinkedIn, technical interview preparation across Dart, Flutter, OOP, state management, architecture, APIs and Firebase, and the basics of freelancing from

    • Career
    • CV
    • Interviews
    • Freelancing
    • CV, project presentation, GitHub and LinkedIn
    • Technical interview preparation
    • Freelancing: requirements, proposals, delivery
    Open course
  46. 46 Level 05 — Production and Career Graduation Project: Ride-Hailing Application Advanced 6 lessons 28 hours

    The capstone: two connected apps. A customer app (registration, profile, map, current location and destination, ride request, driver matching, ride tracking, fare, payment, notifications, history and rating) and a driver app (profile, availability, r

    • Capstone
    • Ride-Hailing
    • Maps
    • Firebase
    • Planning, API, Firebase and data model
    • Customer app: map, ride request and matching
    • Customer app: tracking, fare, payment, rating
    • Driver app: availability, requests and navigation
    • Real-time data, notifications and testing
    • Android and iOS release builds and documentation
    Open course
After the Track

Roles This Track Prepares You For

  • Flutter Developer
  • Mobile Application Developer
  • Cross-Platform Developer
  • Freelance Mobile Developer
Certified

Certificates You Can Earn

Finish your course and receive an accredited MotiGraph certificate you can add to your CV and share with employers.

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